Last Updated: 1st August 2009
About the Project:

March 2005
Created with:
3DS Max 7 and Adobe Photoshop CS
Final Polygon Count:
3915 triangles

This model was developed as part of an ongoing racing game project, "SAAB SIMULATOR" written and coded by fellow Teesside Graduate Ben Lyons.

The initial Polygon limit was envisaged as being 3500, however this was lifted following the decision to include interiors to the car models. Textures were kept to 256 x 256 pixels or below so that the game would run with minimal slow down on older PCs. Although finished for the time being, the model may be reviewed as some textures may be made generic across future vehicle models.

Related Pages:

The "General Lee"

Saab 99




Final Renders

In-Game Screenshots