Last Updated: 3rd August 2009
About the Project:

Completed:
May 2006
Created with: 3DS Max 7 and Adobe Photoshop CS
Final Polygon Count: 5290 triangles

This model was created as part of the Interview Process for an Industrial Placement with Bizarre Creations, Issued on 10th May 2006.

No specific polygon count was specified, but instead the brief explained what to aim for in terms of the amount and distrubition of detail and guides on sizes of texture map to be used.

The Model was created in the Editable Polygon mode of 3DS Max 7 using 5290 triangles. There are 24 Texture maps created using Adobe Photoshop CS each measuring 512x512 or 256x256 pixels. Opacity and Environment Reflection are keyed off the texture map alpha channels.

Related Pages:


Windmill


PGR-4 work




Reference


Build


Textures


Final Renders


Maya Version, Final Renders