Last Updated: 1st August 2009
About the Project:

March 2005
Created with:
3DS Max 7 and Adobe Photoshop CS
Final Polygon Count:
4871 triangles

This model was developed as a personal project. Like the Thunderbird the overall style of the model was inspired by "STUNTMAN" by Reflections Interactive, although this time no damage model is included as it was decided to spend the 5000 polygons trying to faithfully capture the curvaceous body of the car.

Textures come from a single texture page of 512 x 512 pixels.

Related Pages:

'65 Ford Thunderbird

The "General Lee"




Final Renders